3. Designing Instruction:
The lesson was designed to be sequential from assessing prior knowledge, to instruction, application of skills, practice, and then assessment. It was designed on the basis of universal design to incorporate all students needs with visual, auditory, and "doing" value. This lesson makes children think about content learned and then apply their knowledge of high order of thinking through application. The technology used in this lesson is based off research of how children need to be engaged in their learning. It teaches kids to use basic drag and drop features of computer usage. The computer also allows for accommodations for students needs because content can be easily altered and the output of information can be distorted in various ways such as enlarging print, volume control, and print-to-speech capability.
Links:
http://www.newmoney.gov/currency/interactive.htm
http://www.newmoney.gov/education/download.htm
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